A fierce hunting game from Senegal. Each turn you either drop a new piece from your hand onto an empty square or slide a piece one step. Jump straight over an enemy into the empty square beyond to capture it — and as a reward, snatch a second enemy piece from anywhere on the board.
Don’t rush every piece onto the board — a jump is worth two pieces (the one you leap plus a free removal), so it’s often worth holding pieces in hand and setting up a capture rather than trading one-for-one. Keep your pieces backed up so the AI can never find an empty square directly behind them to land on.