A dice war of the Sámi, played across three long ranks with a special three-sided stick. Your soldiers and your king wake, march around the board, and knock out any enemy they land on. The king moves in leaps and must be dealt with last of all.
Your king’s two-way movement makes it your best hunter — use it to chase down stragglers the soldiers can’t reach. But keep a soldier or two alive as a shield: once your soldiers are gone, your king is exposed to capture.