A medieval game from the Iberian peninsula, played for over a thousand years and widely considered the direct ancestor of draughts (checkers). Twelve pieces a side fill a 5×5 grid of points joined by straight and diagonal lines around one empty centre point — slide along a line to an empty point, or jump an adjacent AI piece to capture it.
The points where the diagonals cross — the even points, including the centre — touch the most lines and give the most capture directions, so control them early. Watch for jumps you leave open: never park a piece where the AI can leap over it.