All 52 cards are dealt face up from the start — pure skill, no hidden cards. Four free cells each hold one card, and open cells and empty cascades let you move whole runs at once.
Rules
Tap a card (or the base of a valid run) to pick it up, then tap a free cell, a cascade, or a foundation to move it there.
On the cascades, stack cards in descending order with alternating colours.
Build each foundation pile from Ace up to King, one suit at a time.
The number of cards you can move at once depends on how many free cells and empty cascades you currently have open — shown live as "Max run".
Tips
Empty cascades are worth more than free cells — each one multiplies the size of run you can move. Dig out the Aces early, and never fill your last free cell without a plan.