The classic Indian street game, played with a small stick (the gilli) and a longer danda. Time two taps — angle, then power — to strike the gilli as far as you can.
Rules
Tap once to lock in your ANGLE — aim close to 45° for maximum range.
Tap again to lock in your POWER — the fuller the bar, the harder the strike.
Clear the round's target flag for a distance bonus.
Play five rounds; clear at least three flags to win.
Tips
Distance follows power × sin(2×angle), so it peaks at 45°. A well-timed 45° at full power flies farthest — steep or shallow angles lose range even at full power.